We developed scalable difficulty! How did we do that?

May 20, 2021
 · 
1 min read
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Hello there, Pilots!

Now continuing the behind the scenes look at developing Fly TOGETHER!
This is the 2nd video in the series boss-man Michael and lead developer Kasra talk about the challenges of developing scalable difficulty. Especially the challenges of doing so in a game that seamlessly transitions between single and multiplayer. But how?

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